LAUREL JOHANNESSON INTERVIEW

Laurel Johannesson — Antakly Projects
Artist & Image-Maker

Laurel Johannesson

Neither day nor night. Neither land nor sea. The image lives in a limbo space — waiting, quietly, for the end of the world.

Liminal The Space She Occupies
Greece Current Series · Situations
Shore Neither Land Nor Sea
Day / Night Temporal Purgatory
2008 Interactive Work Began
// Laurel Johannesson — In Her Own Words

The image is neither day nor night. It could be viewed as some sort of purgatory — or perhaps it's paradise.

— On the Day-For-Night Technique
Shorelines of Greece Photography Digital Collage Moving Image Liminal Space Day for Night Temporality Interactive · Generative Body & Nature Shorelines of Greece Photography Digital Collage Moving Image Liminal Space Day for Night Temporality Interactive · Generative Body & Nature
// Cinematic Influences

Fellini's Juliet of the Spirits. Von Trier's Melancholia. The beach as catalyst.

The figures attain a form of self-realisation that is instinctive and corporeal. They are protected and at the same time exposed. One is crying, one accepting, another almost indifferent.

She thinks in narrative. What has just happened? What will happen next?

Laurel Johannesson's primary influence is cinema. Whether working on a still or moving image, she is plotting a course through a sea of stories rather than creating a single artwork. The figures in her work form a recurring cast — essentially the same individual playing different parts.

The beach is neither land nor sea. It is constant and yet constantly changing — a place of naked truth, of judgement, a site of initiation into consciousness. When she inserts a figure into a landscape, she asks: what is their posture saying? What part are they playing?

She is also shaped by philosophies of temporality — the invisible world and inner landscapes, spaces where time is stretched to infinity, where delicate shifts of light can create an eternity.

An image that is subtly uncomfortable. An awkwardness not immediately obvious.

Filmmaking is about creating the illusion of reality — a poetic impression, not a recreation. The "day for night" technique gives the illusion of a night scene while shooting in full sunlight. Even after underexposing and filtering, the sunlight leaves its traces: unnaturally sharp shadows, a sky illuminated in ways no camera could capture at night.

These uncanny, uncomfortable residues are what attract her. She strives to replicate them — the extreme shadows, the brightly lit night sky, the image that belongs to neither world. Neither day nor night. Neither purgatory nor paradise. You decide.

Her current work animates these images: certain aspects remain static and frozen in time while other parts move subtly in the wind, or are rained upon in a torrential downpour.

Day for Night — Stars visible while the sun still casts

A strange form of time travel — mining an enormous archive of memory and light.

She has created an enormous archive of what she calls "base images" — collected during extended periods in Greece and Italy, photographing locations and figures in response to the place. The narrative is worked out later, in the studio.

Once back, she searches through the archive — sometimes for a specific location — and is taken back to where and when she photographed. She can almost feel the negative ions from the sea. Then the process flows, and the real work begins.

01 Extended time in Greece & Italy — respond to the place, photograph locations and figures
02 Return to the studio — search the archive, allow memory to take you back
03 Deconstruct and reconstruct — digital collage of real and imagined scenarios
04 Output — printed on metal, on paper, as bespoke lightboxes, as moving animated images
05 The next frontier — interactive images that respond to the viewer's presence, invisibly

The final images live across multiple surfaces — each with its own relationship to light, time and the viewer. Printed metal holds the image like a mirror that refuses to reflect. The lightbox breathes. The moving image waits.

Printed on Metal Direct · Luminous
Printed on Paper Tactile · Temporal
Bespoke Lightboxes Illuminated · Alive
Animated Moving Image Frozen & Moving
Interactive Generative Work Presence-Responsive
Series — Situations — Greece — Shorelines — Celestial Bodies
They are small and insignificant in the vast and harsh environment. The night sky, both beautiful and imposing, looms over their sunny landscape. Vulnerable and exposed — waiting for the end of the world.
— On the Visual Language of Situations
I
Situations I · Celestial Bodies

Combinations of celestial bodies with the body on shorelines in Greece

The figure and the cosmos collapse into each other on the shore. Scale dissolves.

II
Situations II · Body & Nature

Uncanny juxtapositions between body and nature, realism and dream

Neither alive nor still. Neither real nor imagined. The figure stands in both worlds simultaneously.

III
Situations III · Time & Space

Our understanding of time and space — stretched toward infinity

Delicate shifts of light create an eternity. Sound goes beyond hearing. The image holds its breath.

The machine, disguised as an illuminated photograph, notices you.

Since 2008, she has worked with interactive and generative systems — but was frustrated when interactivity made work feel mechanical, destroying the subtle aesthetic emotion she sought. The investigation into temporality became the solution.

She does not want the viewer to be immediately aware that the machine is responsive. Rather, the more time they spend with the image, the clearer it becomes that their presence has been noticed and is being responded to — a synthetic natural phenomenon.

"We should start to think of machines less as boxes of practicality and more as generic control mechanisms for mediating all kinds of interactions and stimuli."

— Elise Co · quoted by Laurel Johannesson

Her practice spans still photography taken underwater and at the shoreline, digitally collaged into images that are then printed on metal, on paper, and as bespoke lightboxes. Lately she animates them — parts frozen, parts alive.

She is working on an interactive moving image that responds to the viewer's presence. She describes it as a long story — one she is still inside.

Approach
Photography —
still & moving
Technique
Digital Collage —
real & imagined
Territory
Painting &
Interactivity
Horizon
NFTs &
Moving Image
Antakly Projects · Artist Portrait
Situations Laurel Johannesson

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